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Lobe/Cell List

C2

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Note:
Thanks to Lee Gaiteri for getting the C2 words list out so quickly and Chris Double for providing additional info from the macros, allowing me to update this page.

Lobe Cell
01 - Drive 00 - Pain
01 - Need for pleasure
02 - Hunger
03 - Coldness
04 - Hotness
05 - Tiredness
06 - Sleepiness
07 - Loneliness
08 - Crowded
09 - Fear
0A - Boredom
0B - Anger
0C - Sex drive
0D - Injury
0E - Suffocation
0F - Thirst
10 - Stress
02 - Stimulus source 00 - Creature's name
01 - User's name
02 - Lift call button
03 - Nature
04 - Plant
05 - Egg
06 - Food
07 - Drink
08 - Dispenser
09 - Implement
0A - Cliff edge
0B - Detritus
0C - Medicine
0D - Toy
0E - Weather
0F - Badplant
10 - Nest
11 - Badbug
12 - Bug
13 - Badcritter
14 - Critter
15 - Seed
16 - Leaf
17 - Root
18 - Flower
19 - Fruit
1A - Mover
1B - Lift
1C - Computer
1D - Mediabox
1E - Message
1F - Leftright
20 - Incubator
21 - Teleporter
22 - <ID 34>
23 - Machine
24 - Norn
25 - Grendel
26 - Ettin
27 - Shee
03 - Verb 00 - Default (quiescent/stay)
01 - Activate 1 it (push)
02 - Activate 2 it (pull)
03 - Deactivate it (stop)
04 - Approach it (come)
05 - Retreat from it (run)
06 - Get it (get)
07 - Drop all (drop)
08 - Say what you need (say)
09 - Rest (sleep)
0A - Travel west (left!)
0B - Travel east (right!)
0C - Eat it (eat)
0D - Hit it (hit)
0E - Verb 14
0F - Verb 15
04 - Noun 00 - Creature's name
01 - User's name
02 - Lift call button
03 - Nature
04 - Plant
05 - Egg
06 - Food
07 - Drink
08 - Dispenser
09 - Implement
0A - Cliff edge
0B - Detritus
0C - Medicine
0D - Toy
0E - Weather
0F - Badplant
10 - Nest
11 - Badbug
12 - Bug
13 - Badcritter
14 - Critter
15 - Seed
16 - Leaf
17 - Root
18 - Flower
19 - Fruit
1A - Mover
1B - Lift
1C - Computer
1D - Mediabox
1E - Message
1F - Leftright
20 - Incubator
21 - Teleporter
22 - <ID 34>
23 - Machine
24 - Norn
25 - Grendel
26 - Ettin
27 - Shee
05 - General sensory 00 - I've been patted
01 - I've been slapped
02 - I've bumped a wall
03 - I am near a wall
04 - I am in a vehicle
05 - User has spoken
06 - Creature has spoken
07 - Own kind has spoken
08 - Audible event
09 - Visible event
0A - It is approaching
0B - It is retreating
0C - It is near to me
0D - It is active
0E - It is an object
0F - It is a creature
10 - It is my sibling
11 - It is my parent
12 - It is my child
13 - It is opposite sex
14 - <spare2>
15 - <spare3>
16 - <spare4>
17 - <spare5>
18 - <spare6>
19 - <spare7>
1A - <spare8>
1B - <spare9>
1C - Approaching an edge
1D - Retreating from an edge
1E - Falling through the air
1F - Hitting the ground post-fall
06 - Decision 00 - Default (quiescent/stay)
01 - Activate 1 it (push)
02 - Activate 2 it (pull)
03 - Deactivate it (stop)
04 - Approach it (come)
05 - Retreat from it (run)
06 - Get it (get)
07 - Drop all (drop)
08 - Say what you need (say)
09 - Rest (sleep)
0A - Travel west (left!)
0B - Travel east (right!)
0C - Eat it (eat)
0D - Hit it (hit)
0E - Verb 14
0F - Verb 15
07 - Attention/seek 00 - Creature's name
01 - User's name
02 - Lift call button
03 - Nature
04 - Plant
05 - Egg
06 - Food
07 - Drink
08 - Dispenser
09 - Implement
0A - Cliff edge
0B - Detritus
0C - Medicine
0D - Toy
0E - Weather
0F - Badplant
10 - Nest
11 - Badbug
12 - Bug
13 - Badcritter
14 - Critter
15 - Seed
16 - Leaf
17 - Root
18 - Flower
19 - Fruit
1A - Mover
1B - Lift
1C - Computer
1D - Mediabox
1E - Message
1F - Leftright
20 - Incubator
21 - Teleporter
22 - <ID 34>
23 - Machine
24 - Norn
25 - Grendel
26 - Ettin
27 - Shee