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geNorNics

Creature: Instinct

C1C2

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Genetics Lab
Stimulus
Genus
Appearance
Pose
Gait
Instinct
Pigment
Pigment Bleed

Genome Content: C1 C2

GenKit Screen Shot

Gene Sequence

02 05 ## 00 so sm mr l1 c1 l2 c2 l3 c3 ca rp aa

02 - gene type: creature
05 - gene subtype: instinct
## - gene subtype number
00 - unknown
so - switch on
sm - sex-dependence/mutability
mr - mutation rate (C2 ONLY)
l# - lobe
c# - cell
ca - creature action
rp - reward or punish
aa - amount

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Notes

"When this is true..." (up to three lobe/cell pairs)
"and you do this..." (perform the specified action) then
"reward/punish like this" (one or the other, in the amount specified).

sm - sex dependence/mutability

See the Header page for a complete discussion of this byte.

l# - lobe

Describes the lobe to which the next word applies:

c# - cell

Within the lobe given above, designates the specific cell. See the CellList (C1 or C2) for more information. There are up to three of the lobe/cell pairs in a gene, which define the things that must be true before the instinct is triggered.

ca - creature action

The action taken by the Creature in response to the lobe/cell pair(s) situation.

rp - reward or punish

The chemical used to reward or punish the Creature. The majority of Instincts reward (31) the Creature when it reacts appropriately, although there are five that punish (32).

aa - amount

The amount of 'reward (31)' or 'punishment (32)' administered to the Creature when it fulfills the requirements of the Instinct.